[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [Dialog] [Delay(time=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="37_g10_wildbattlefield",screenadapt="showall")] [Delay(time=1)] [PlaySound(key="$d_avg_truckengine", volume=0.2, loop=true, channel="dr")] [PlayMusic(intro="$m_dia_street_intro", key="$m_dia_street_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [CharacterCutin(widgetID="1", name="char_147_shining_1",povX = -50, style="cutin", fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=-300, width=200, block=true)] [name="闪灵"]W,也许你的车可以再开慢一点。 [Dialog] [CharacterCutin(widgetID="2", name="avg_npc_412_1#7$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=300, width=200, block=true)] [name="W"]我们的重伤员女士可耽搁不起,闪灵。 [CharacterCutin(widgetID="2", name="avg_npc_412_1#2$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=300, width=200, block=true)] [name="W"]抓稳扶好,各位,我们又要过坡啦。 [Dialog] [CharacterCutin(widgetID="1",fadetime=0.3,block=false)] [CharacterCutin(widgetID="2",fadetime=0.3,block=false)] [delay(time=0.5)] [playsound(key="$d_avg_carjolt", volume=0.8)] [CameraShake(duration=1, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=2.5)] [Dialog] [CharacterCutin(widgetID="1", name="char_147_shining_1", style="cutin",povX = -50, fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=-300, width=200, block=true)] [name="闪灵"]这种颠簸可能并不有利于凯尔希的恢复。 [Dialog] [CharacterCutin(widgetID="2", name="avg_npc_412_1#1$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=300, width=200, block=true)] [name="W"]那又怎样,特雷西斯没砍死她,这一点小小的颠簸难道还会要了她的命? [name="W"]哇喔,这里的路况真差,我们得穿过这片弹坑。 [name="闪灵"]你可以绕开。 [CharacterCutin(widgetID="2", name="avg_npc_412_1#2$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=300, width=200, block=true)] [name="W"]太晚了,我已经开进去了。 [Dialog] [CharacterCutin(widgetID="1",fadetime=0.2,block=false)] [CharacterCutin(widgetID="2",fadetime=0.2,block=false)] [delay(time=0.3)] [PlaySound(key="$drift", volume=0.6)] [playsound(key="$d_avg_carjolt", volume=0.8,delay=0.4)] [CameraShake(duration=1, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=1.5)] [Dialog] [PlaySound(key="$p_skill_Mon3trburst", volume=0.4)] [name="Mon3tr"](威胁的低吼) [Dialog] [CharacterCutin(widgetID="2", name="avg_npc_412_1#8$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=300, width=200, block=true)] [name="W"]行了,凯尔希的小宠物,把你的爪子从我身上挪开。 [CharacterCutin(widgetID="2", name="avg_npc_412_1#7$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=300, width=200, block=true)] [name="W"]或者你可以滚下车,拖着你的可怜主人跟着我们,你自己选。 [playsound(key="$Mon3tr_n")] [name="Mon3tr"](高昂的嘶鸣) [CharacterCutin(widgetID="2", name="avg_npc_412_1#10$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=300, width=200, block=true)] [name="W"]你的那个金属脑壳里在琢磨什么小计划?你可以试试,我乐意奉陪。 [name="W"]或者,我该直接把你丢到车轮子底下铺路。 [Dialog] [delay(time=0.5)] [CharacterCutin(widgetID="1", name="char_147_shining_1", style="cutin",povX = -50, fadestyle= "horiz_expand_center", fadetime=0.2, offsetx=-300, width=200, block=true)] [name="闪灵"]W,赶路要紧。 [CharacterCutin(widgetID="2", name="avg_npc_412_1#14$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=300, width=200, block=true)] [name="W"]现在这女人的嘴里可是一个字都吐不出来,瞧她那小宠物急得要死,又畏畏缩缩的样子!我这辈子还没心情这么好过! [name="W"]你就不想报复报复自己的上司吗?在医疗部呼风唤雨的凯尔希,如今落得个这副下场啦! [name="闪灵"]现在她是我的病人。 [CharacterCutin(widgetID="2", name="avg_npc_412_1#8$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=300, width=200, block=true)] [name="W"]啧,你还是和以前一样无聊。 [name="W"]告诉可露希尔那帮人,按照我们走的路线跟上来,大公爵和萨卡兹打得热火朝天,也就我知道哪里还有口子了。 [name="闪灵"]你很熟悉这一带的地形和情况。 [CharacterCutin(widgetID="2", name="avg_npc_412_1#1$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=300, width=200, block=true)] [name="W"]你以为这几年我是怎么活下来的?靠在伦蒂尼姆的下水道里游泳吗? [name="W"]佣兵向来用佣兵的办法。 [name="W"]穿过这一片废墟,就到了我们的目的地了。 [name="闪灵"]她已经在那里了吗? [CharacterCutin(widgetID="2", name="avg_npc_412_1#7$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=300, width=200, block=true)] [name="W"]当然,我可不会放过让别人欠我人情的机会。 [name="W"]不过,搬轮椅要另外收费,你多欠我一次。 [name="闪灵"]......好。 [CharacterCutin(widgetID="2", name="avg_npc_412_1#4$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=300, width=200, block=true)] [name="W"]说起来,你和那女的什么关系?把残疾人拖进伦蒂尼姆可不是个好主意。 [name="闪灵"]她是我的...... [name="闪灵"]不,我是她的罪恶。 [Dialog] [musicvolume(volume=0.3, fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [CharacterCutin(widgetID="1",fadetime=0,block=false)] [CharacterCutin(widgetID="2",fadetime=0,block=false)] [StopSound(channel="dr", fadetime=1)] [charslot] [Background(image="37_g1_glasgowboxinggym", screenadapt="coverall", block=true)] [delay(time=1)] [musicvolume(volume=0.6, fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=0.5)] [charslot(slot="m",name="avg_npc_394_1#18$1",focus="m")] [name="阿米娅"]......一座通讯站? [charslot(slot="m",name="avg_npc_866_1#1$1",focus="m")] [name="戴菲恩"]我们需要把我们的存在广播出去。 [Dialog] [charslot(slot="m",name="avg_npc_866_1#1$1",focus="none")] [Decision(options="这是一次邀请。", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_npc_866_1#9$1",focus="m")] [name="戴菲恩"]您很敏锐,罗德岛的博士。 [Dialog] [charslot(slot="m",name="avg_npc_866_1#9$1",focus="none")] [Decision(options="大公爵们需要知道这一点。", values="1")] [Predicate(references="1")] [Decision(options="如果有人不行动,这就是其他大公爵指责他们的把柄。", values="1")] [Predicate(references="1")] [Decision(options="在王冠空悬的此刻,谁都不会想给竞争对手留下口实。", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_npc_866_1#9$1",focus="m")] [name="戴菲恩"]您比我想象的还要了解维多利亚。 [charslot(slot="m",name="avg_4087_ines_1#14$1",focus="m")] [name="伊内丝"]哪里能找到通讯站? [charslot(slot="m",name="avg_npc_866_1#1$1",focus="m")] [name="戴菲恩"]这座地块的信号中枢在一开始就被萨卡兹摧毁了,但我知道,还有一处小型通讯站也许可以使用。 [name="戴菲恩"]它在一家酒店里。这家酒店在诺伯特区衰落之前,是伦蒂尼姆最好的住处之一。 [name="戴菲恩"]为了满足各个国家旅客的要求,他们给酒店装上了一台功率十分强劲的信号收发装置。 [charslot(slot="m",name="avg_npc_866_1#8$1",focus="m")] [name="戴菲恩"]那里现在从外面看已经被落石堵死了,但如果我们能找到进去的路,并且使用那里残存的设备,应该...... [charslot(slot="m",name="avg_4087_ines_1#1$1",focus="m")] [name="伊内丝"]这会是个十分危险的行动,按你刚刚的描述,就算那座可怜的通讯站依然可以运行,恐怕发出的信号也无法实现加密。 [charslot(slot="m",name="avg_npc_866_1#1$1",focus="m")] [name="戴菲恩"]没错,那是个老旧的民用型号。 [name="戴菲恩"]无论是谁,都能马上知道我们想说的是什么。 [charslot(slot="m",name="avg_4087_ines_1#1$1",focus="m")] [name="伊内丝"]萨卡兹们也会马上行动起来。 [charslot(slot="m",name="avg_npc_866_1#1$1",focus="m")] [name="戴菲恩"]我们只能赌那些公爵们不想背上坐视一场屠杀发生的恶名。 [charslot(slot="m",name="avg_npc_866_1#8$1",focus="m")] [name="戴菲恩"]并且,我相信......会有大公爵挺身而出的,终究他们也不想看到一个沦为废墟的维多利亚。 [charslot(slot="m",name="avg_4087_ines_1#3$1",focus="m")] [name="伊内丝"]比如那位温德米尔公爵? [charslot(slot="m",name="avg_npc_866_1#5$1",focus="m")] [name="戴菲恩"]...... [charslot(slot="m",name="avg_npc_866_1#1$1",focus="m")] [name="戴菲恩"]也许她会是其中之一。 [charslot(slot="m",name="avg_4087_ines_1#4$1",focus="m")] [name="伊内丝"]很有意思,看来你确实看了很多报纸,戴菲恩。 [charslot(slot="m",name="avg_4087_ines_1#1$1",focus="m")] [name="伊内丝"]博士,阿米娅,我认为这个计划确实有可行之处,我们需要一点混乱来打破僵局。 [name="伊内丝"]无论是引出那艘不知道藏在哪里的飞空艇,还是给撤离被抛出的地块上的人提供机会,一位或几位大公爵的进攻都能成为我们的掩护。 [charslot(slot="m",name="avgnew_112_siege_1#1$1",focus="m")] [name="推进之王"]那么,在此之前,我们就需要停止这片封锁区中毫无意义的互相争抢、互相杀戮。 [charslot(slot="m",name="avg_npc_394_1#19$1",focus="m")] [name="阿米娅"]我们必须得给他们一个重新团结在一起的理由。 [Dialog] [charslot(slot="m",name="avg_npc_394_1#19$1",focus="none")] [Decision(options="比如,让每个人都知道希望的存在。", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_npc_394_1#21$1",focus="m")] [name="阿米娅"]是的。 [charslot(slot="m",name="avg_npc_394_1#17$1",focus="m")] [name="阿米娅"]如果我们能更进一步,让封锁区里剩下的物资能够更好地分配给有需要的人......也许我们坚持的时间还能更长。 [charslot(slot="m",name="avg_npc_394_1#19$1",focus="m")] [name="阿米娅"]正如您之前说的,重新建立起已经崩塌的信任。 [charslot(slot="m",name="avg_4087_ines_1#4$1",focus="m")] [name="伊内丝"]哼,不管是真是假,希望总归是希望。 [Dialog] [charslot] [charslot(slot="l",name="avg_npc_866_1#7$1",focus="r")] [charslot(slot="r",name="avg_npc_862_1#12$1",focus="r")] [name="卡铎尔"]所以,这就是各位的天才计划,去那老酒店找到个老通讯站,然后告诉外面的那帮公爵我们在这里生不如死,求他们救救我们? [charslot(slot="r",name="avg_npc_862_1#6$1",focus="r")] [name="卡铎尔"]太精彩了,我简直要为你们鼓掌。 [charslot(slot="l",name="avg_npc_866_1#7$1",focus="l")] [name="戴菲恩"]如果你有什么好主意,可以大大方方说出来,卡铎尔。 [name="戴菲恩"]除了冲倒萨卡兹的封锁墙之外。 [charslot(slot="r",name="avg_npc_862_1#6$1",focus="r")] [name="卡铎尔"]我只是没有想到,在成为小偷和骗子之后,我们终究要向那帮让人恶心的大人物摇尾乞怜了。 [charslot(slot="l",name="avg_npc_866_1#1$1",focus="l")] [name="戴菲恩"]如果你不喜欢称这次行动为一次求援,你也可以认为这是一次博弈。 [charslot(slot="r",name="avg_npc_862_1#10$1",focus="r")] [name="卡铎尔"]瞧瞧,多高级的词啊,“博弈”!我们居然能有和那帮藏在城堡里的人博弈的机会! [charslot(slot="l",name="avg_npc_866_1#7$1",focus="l")] [name="戴菲恩"]你也可以继续选择去街上抢人,我不拦着你。 [charslot(slot="r",name="avg_npc_862_1#7$1",focus="r")] [CameraShake(duration=0.3, xstrength=5, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [name="卡铎尔"]这是两码事! [charslot(slot="l",name="avg_npc_866_1#1$1",focus="l")] [name="戴菲恩"]卡铎尔,我知道你很在乎你的那些“尊严”,但眼下不是说这些的时候。 [name="戴菲恩"]如果大公爵的进攻能够帮助我们,邀请他们就是个选择。 [charslot(slot="r",name="avg_npc_862_1#8$1",focus="r")] [name="卡铎尔"]那么,你想过结果吗? [name="卡铎尔"]大公爵们帮助了我们,多美好,然后呢? [name="卡铎尔"]登上他们的战舰,向我们伟大的伦蒂尼姆进军?还是成为他们的属民,在开斯特或者威灵顿的工厂把自己喂给那些车床? [charslot(slot="r",name="avg_npc_862_1#7$1",focus="r")] [name="卡铎尔"]这*维多利亚粗口*不会是一次恩典,这只会是把我们的命卖给了那些贵族老爷! [name="卡铎尔"]从此,我们就再也不是诺伯特人,而是一帮任由他们揉捏的难民! [charslot(slot="l",name="avg_npc_866_1#3$1",focus="l")] [name="戴菲恩"]难道我们现在不是吗?! [name="戴菲恩"]卡铎尔!难道现在我们就是什么自由惬意的诺伯特人吗?! [name="戴菲恩"]战争开始了!我们已经身在其中了! [name="戴菲恩"]你以为,按照你的那些想法,倘若真的有一位什么天降英雄和你一起带领诺伯特区的人,把外面的那些萨卡兹打得落花流水—— [charslot(slot="l",name="avg_npc_866_1#6$1",focus="l")] [name="戴菲恩"]原来的一切就能回来吗? [name="戴菲恩"]“尊严”,看看我们吧!卡铎尔! [name="戴菲恩"]我们都清楚......自己干了什么! [charslot(slot="r",name="avg_npc_862_1#2$1",focus="r")] [name="卡铎尔"]...... [name="卡铎尔"]我—— [Dialog] [charslot] [stopmusic(fadetime=1)] [CameraShake(duration=1, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.7, block=true)] [delay(time=1)] [charslot(slot="m",name="avgnew_112_siege_1#7$1",focus="m")] [name="推进之王"]该死,怎么了! [charslot(slot="m",name="avg_npc_862_1#7$1",focus="m")] [PlayMusic(intro="$exciting_intro", key="$exciting_loop", volume=0.6)] [name="卡铎尔"]街上!都拿起武器! [charslot(slot="m",name="avg_npc_863_1#10$1",focus="m")] [name="贝尔德"]先别急,我们得弄清楚—— [Dialog] [charslot(slot="m",name="avg_npc_863_1#10$1",focus="none")] [playsound(key="$d_avg_explosion_stone", volume=1)] [PlaySound(key="$d_sp_ballista",volume=0.9,delay=0.5)] [CameraShake(duration=2,xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [delay(time=0.8)] [charslot(slot="m",name="avg_npc_863_1#7$1",focus="m")] [name="贝尔德"]他们是不想活命了吗?谁还有力气去打一场这么激烈的架? [name="贝尔德"]现在每个躲在封锁区里的小团伙应该都和我们一样,物资告急了才对—— [Dialog] [charslot] [playsound(key="$d_avg_collapse", volume=0.6)] [playsound(key="$d_avg_armycrowd", loop=true, channel="b",volume=0.4)] [Delay(time=2.5)] [StopSound(channel="b", fadetime=2)] 透过被钉上的窗户,只能看到还未消散的烟尘。 然后就是吼叫与咒骂,还有哭泣与求饶。在这些日子里,他们已经不得不习惯对它们充耳不闻,熟视无睹。 然而这次,它不再是在暗巷中短暂炸响,不再伴随着忐忑或犹豫,遮掩或伪装。 烟尘中,一辆行李车正在街道上缓缓滑动,它或许曾经属于某家酒店,用来搬运远道而来的客人们携带的大小提箱。 如今,它却被爆炸的余波推出烟尘,它成了这一刻所有人目光聚集的焦点,所有人炽烈的渴望。 那辆行李车上,竟载满了物资。一箱箱罐头,干净的水,粗糙而甜美的干粮...... [Dialog] [charslot(slot="m",name="avg_npc_863_1#4$1",focus="m")] [name="贝尔德"]那是...... [Dialog] [charslot] 她的声音含混不清,她察觉到自己......无法移开眼睛。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="37_g3_fogblockadestreet_d", screenadapt="coverall", block=true)] [charslot(slot="l",name="avg_npc_416_1#1$1")] [charslot(slot="r",name="avg_npc_417_1#1$1")] [delay(time=0.5)] [PlaySound(key="$d_avg_battlefield_environment", volume=0.4, loop=true, channel="arg")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=0.5)] [PlaySound(key="$d_avg_punch",volume=0.8)] [PlaySound(key="$fightgeneral",volume=0.6,delay=0.2)] [CameraShake(duration=0.8, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "l", action="jump",posfrom="0,0",posto="100,0",power=0,times=1,afrom=1,ato=1,duration=0.1)] [charslot(slot = "r", action="jump",posfrom="0,0",posto="-100,0",power=0,times=1,afrom=1,ato=1,duration=0.2,isblock=true)] [delay(time=0.1)] [charslot(slot = "l", action="jump",posfrom="100,0",posto="-10,0",power=5,times=1,afrom=1,ato=1,duration=0.2)] [charslot(slot = "r", action="jump",posfrom="-100,0",posto="30,0",power=10,times=2,afrom=1,ato=1,duration=0.3,isblock=false)] [delay(time=1)] [charslot(slot="l",name="avg_npc_416_1#1$1",focus="l")] [name="绝望的暴徒"]我......我需要这些食物,给我滚开! [charslot(slot="r",name="avg_npc_417_1#1$1",focus="r")] [name="激动的暴徒"]该躲开的是你,该死的,我不想找你的麻烦,你吃不了那么多! [charslot(slot="l",name="avg_npc_416_1#1$1",focus="l")] [name="绝望的暴徒"]你可以分我一点,哪怕是几块面包都足够了...... [charslot(slot="r",name="avg_npc_417_1#1$1",focus="r")] [CameraShake(duration=0.3, xstrength=12, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [name="激动的暴徒"]先把你的手从那堆东西上放下来! [Dialog] [charslot] 人群在争吵着,撕扯着,行李车从一群人的手中被争抢到另一群人手中。 人们倒下,再度爬起,扑向那堆积如山的希望,期冀于从中攫取到自己的那一份。 却往往无人遂愿。 [Dialog] [charslot(slot="m",name="avg_npc_862_1#7$1",focus="m")] [name="卡铎尔"]*维多利亚粗口*,这些东西是从哪里来的?! [name="卡铎尔"]再过上半个钟头,他们能把自己人都杀光! [CameraShake(duration=0.3, xstrength=12, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [name="卡铎尔"]喂,停下,停下! [Dialog] [charslot] [PlaySound(key="$d_avg_arrowshot")] [PlaySound(key="$e_atk_arrow_h", volume=1,delay=0.2)] [delay(time=0.2)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=0.2)] [charslot(slot="m",name="avg_npc_863_1#7$2",focus="m")] [delay(time=0.2)] [CameraShake(duration=0.8, xstrength=25, ystrength=25, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$swordtsing1",volume=0.6)] [PlaySound(key="$d_avg_stringtrem", volume=1,delay=0.2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=1)] [charslot(slot="m",name="avg_npc_863_1#7$2",focus="m")] [name="贝尔德"]别过去,现在别。 [name="贝尔德"]他们听不进你说的话,我们没有...... [Dialog] [musicvolume(volume=0.3, fadetime=1)] [PlaySound(key="$d_avg_clothmovementsp", volume=0.7)] [PlaySound(key="$d_avg_runstop", volume=1,delay=0.4)] [CameraShake(duration=0.5, xstrength=5, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=1)] 贝尔德察觉一道人影越过了自己。 [Dialog] [charslot(slot="m",name="avg_npc_863_1#4$2",focus="m")] [name="贝尔德"]推进之王! [Dialog] [charslot] [PlaySound(key="$d_avg_twohandedblunt")] [PlaySound(key="$d_avg_axeimp",delay=0.3)] [PlaySound(key="$p_imp_axe_h",delay=0.3)] [PlaySound(key="$e_imp_rock1_n",delay=0.5)] [CameraShake(duration=1.5,xstrength=40,ystrength=40,vibrato=30,randomness=90,fadeout=true,block=false)] [Blocker(a=0.3, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.7, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [StopSound(channel="arg", fadetime=1)] [Delay(time=1)] [charslot(slot="m",name="avgnew_112_siege_1#10$2",duration=1)] [Delay(time=1.5)] [musicvolume(volume=0.6, fadetime=1.5)] 推进之王的锤子狠狠砸在地上,气流荡开了弥漫在街道上的烟尘与血腥。 她看着眼前的这些人,这些人也都死死地盯着她。 [Dialog] [charslot(slot="m",name="avg_npc_417_1#1$1",focus="m")] [name="激动的暴徒"]推进之王...... [name="激动的暴徒"]你为什么会在这里?你想干什么? [charslot(slot="m",name="avgnew_112_siege_1#1$2",focus="m")] [name="推进之王"]我认得你,阿勒杰,你家的三个小子还好吗? [charslot(slot="m",name="avg_npc_417_1#1$1",focus="m")] [name="激动的暴徒"]哈哈哈哈哈,还好吗? [name="激动的暴徒"]见到他们就知道了,等你死后,或者等我死后。 [name="激动的暴徒"]这是好事,他们解脱了,他们不用在这里像畜生一样抢食,他们死得纯洁。 [name="激动的暴徒"]你呢,推进之王?你打算行行好,送我去见他们吗? [charslot(slot="m",name="avgnew_112_siege_1#12$2",focus="m")] [name="推进之王"]我们不必如此,在这里对自己的邻居刀剑相向没有意义。 [charslot(slot="m",name="avg_npc_417_1#1$1",focus="m")] [name="激动的暴徒"]太有意义了。 [name="激动的暴徒"]太有意义了,推进之王,一块面包就足以让我活着度过今晚,如果运气好,还有明晚。 [name="激动的暴徒"]你不饿吗?你不渴吗?你还有工夫去想着做选择吗? [name="激动的暴徒"]那就说明你还没有充分地被它折磨,你仍置身事外。 [name="激动的暴徒"]给我个答案,推进之王,你想从我这里抢走多少希望? [name="激动的暴徒"]以前我打不过你,但现在,我可以—— [Dialog] [PlaySound(key="$p_field_magloop",channel="2", volume=0.8)] [PlaySound(key="$p_skill_explocar_cast", volume=1,delay=0.3)] [stopsound(channel="2",fadetime=1.5)] [Delay(time=1)] [CameraShake(duration=1,xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.2, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.2, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.2, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.2, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.2, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.4, block=true)] [Delay(time=0.5)] [name="激动的暴徒"]呜——呃啊—— [charslot(slot="m",name="avg_npc_394_1#20$1",focus="m")] [name="阿米娅"]不,停下!先生! [name="阿米娅"]您不是在施术,您正在毁了自己的身体!这种对于源石技艺适应性的增长只是急性感染的病理性影响! [charslot(slot="m",name="avg_npc_394_1#7$1",focus="m")] [name="阿米娅"]我们可以帮助您,请停下吧! [charslot(slot="m",name="avg_npc_417_1#1$1",focus="m")] [name="激动的暴徒"]滚开,滚开!你们这些体面的好人,要不然藏回你们的屋子里,要不然就加入这场争夺! [name="激动的暴徒"]谁都想活下去,这是我所知的最可靠的方法。 [charslot(slot="m",name="avg_npc_862_1#7$1",focus="m")] [name="卡铎尔"]该死,阿勒杰,你就那么想让我把你揍趴下吗?! [name="卡铎尔"]那么我就—— [Dialog] [charslot] [stopmusic(fadetime=2)] [charslot(slot="m",name="avg_npc_405_1#11$1",focus="m")] [CameraShake(duration=0.3,xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=false)] [name="摩根"]行了,已经够了! [name="摩根"]亚历山德莉娜·维娜·维多利亚殿下在这里! [charslot(slot="m",name="avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]摩根! [playMusic(intro="$newhope01_intro", key="$newhope01_loop", volume=0.6)] [charslot(slot="m",name="avg_npc_405_1#11$1",focus="m")] [name="摩根"]阿斯兰王的后裔,亚历山德莉娜·维娜·维多利亚殿下,带着诸王之息回来了! [charslot(slot="m",name="avg_npc_416_1#1$1",focus="m")] [name="绝望的暴徒"]维多利亚......推进之王,原来你姓维多利亚?! [name="绝望的暴徒"]那把剑......诸王之息? [name="绝望的暴徒"]可是...... [name="绝望的暴徒"]我早就怀疑过......你不是普通的菲林。 [charslot(slot="m",name="avg_npc_866_1#1$1",focus="m")] [name="戴菲恩"]...... [name="戴菲恩"]遵照殿下的要求,大公爵们的部队已经在前往这里的路上了。 [charslot(slot="m",name="avg_npc_866_1#10$1",focus="m")] [name="戴菲恩"]那帮萨卡兹拦不住他们,就算加上那艘船也不行!我们现在有救了! [charslot(slot="m",name="avgnew_112_siege_1#5$2",focus="m")] [name="推进之王"]戴菲恩,连你也...... [charslot(slot="m",name="avg_npc_862_1#12$1",focus="m")] [name="卡铎尔"]殿下? [name="卡铎尔"]推进之王......你*维多利亚粗口*是个王室? [charslot(slot="m",name="avg_npc_862_1#6$1",focus="m")] [name="卡铎尔"]哈哈哈...... [charslot(slot="m",name="avg_npc_416_1#1$1",focus="m")] [name="绝望的暴徒"]大公爵,他们终于—— [name="绝望的暴徒"]推进之王......不,亚历山德莉娜殿下,我得...... [Dialog] [charslot(slot="m",name="avg_npc_416_1#1$1",afrom=1,ato=0,duration=0.2)] [Delay(time=0.5)] [charslot(slot="m",name="avg_npc_417_1#1$1",focus="m")] [Delay(time=0.2)] [PlaySound(key="$bodyfalldown1", volume=1)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot="m",name="avg_npc_417_1#1$1",posfrom="0,0",posto="0,-50",duration=1,isblock=false)] [charslot(slot="m",name="avg_npc_417_1#1$1",afrom=1,ato=0,duration=0.5)] [Delay(time=0.5)] [charslot] [name="激动的暴徒"]呃呃—— [charslot(duration=0)] [charslot(slot="m",name="avg_npc_394_1#7$1",focus="m")] [name="阿米娅"]......矿石病的急性症状。 [name="阿米娅"]我马上准备抑制剂注射,他的状况很糟。 [charslot(slot="m",name="avg_npc_405_1#5$1",focus="m")] [name="摩根"]看到了吗,我们还有药品!我们只需要再坚持一下—— [name="摩根"]......真的,我们只需要再坚持一下。 [Dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [charslot] [Image]